/*
 * Copyright (C) 2005-2011 MaNGOS <http://www.getmangos.com/>
 *
 * Copyright (C) 2008-2011 Trinity <http://www.trinitycore.org/>
 *
 * Copyright (C) 2010-2011 ProjectSkyfire <http://www.projectskyfire.org/>
 * 
 * Copyright (C) 2011 ArkCORE <http://www.arkania.net/>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
 */

#include "gamePCH.h"
#include "ObjectMgr.h"                                      // for normalizePlayerName
#include "ChannelMgr.h"

void WorldSession::HandleJoinChannel(WorldPacket& recvPacket) {
	sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());

	uint32 channel_id;
	uint8 unknown1, unknown2;
	std::string channelname, pass;

	recvPacket >> channel_id;

	if (channel_id)
	{
		ChatChannelsEntry const* channel = sChatChannelsStore.LookupEntry(channel_id);
		if (!channel)
		return;

		AreaTableEntry const* current_zone = GetAreaEntryByAreaID(_player->GetZoneId());
		if (!current_zone)
		return;

		if (!_player->CanJoinConstantChannelInZone(channel, current_zone))
		return;
	}

	recvPacket >> unknown1 >> unknown2;
	recvPacket >> pass;
	recvPacket >> channelname;

	if (channelname.empty())
	return;

	if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
	{
		cMgr->team = _player->GetTeam();
		if (Channel *chn = cMgr->GetJoinChannel(channelname, channel_id))
		chn->Join(_player->GetGUID(), pass.c_str());
	}
}

void WorldSession::HandleLeaveChannel(WorldPacket& recvPacket) {
	sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
	//recvPacket.hexlike();

	uint32 unk;
	std::string channelname;
	recvPacket >> unk; // channel id?
	recvPacket >> channelname;

	if (channelname.empty())
		return;

	if (ChannelMgr* cMgr = channelMgr(_player->GetTeam())) {
		if (Channel *chn = cMgr->GetChannel(channelname, _player))
			chn->Leave(_player->GetGUID(), true);
		cMgr->LeftChannel(channelname);
	}
}

void WorldSession::HandleChannelList(WorldPacket& recvPacket) {
	sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
	//recvPacket.hexlike();
	std::string channelname;
	recvPacket >> channelname;

	if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
		if (Channel *chn = cMgr->GetChannel(channelname, _player))
			chn->List(_player);
}

void WorldSession::HandleChannelPassword(WorldPacket& recvPacket) {
	sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
	//recvPacket.hexlike();
			std::string channelname, pass;
	recvPacket >> channelname;

	recvPacket >> pass;

	if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
	if (Channel *chn = cMgr->GetChannel(channelname, _player))
	chn->Password(_player->GetGUID(), pass.c_str());
}

void WorldSession::HandleChannelSetOwner(WorldPacket& recvPacket) {
	sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
	//recvPacket.hexlike();
			std::string channelname, newp;
	recvPacket >> channelname;

	recvPacket >> newp;

	if (!normalizePlayerName(newp))
	return;

	if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
	if (Channel *chn = cMgr->GetChannel(channelname, _player))
	chn->SetOwner(_player->GetGUID(), newp.c_str());
}

void WorldSession::HandleChannelOwner(WorldPacket& recvPacket) {
	sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
	//recvPacket.hexlike();
	std::string channelname;
	recvPacket >> channelname;
	if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
		if (Channel *chn = cMgr->GetChannel(channelname, _player))
			chn->SendWhoOwner(_player->GetGUID());
}

void WorldSession::HandleChannelModerator(WorldPacket& recvPacket) {
	sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
	//recvPacket.hexlike();
			std::string channelname, otp;
	recvPacket >> channelname;

	recvPacket >> otp;

	if (!normalizePlayerName(otp))
	return;

	if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
	if (Channel *chn = cMgr->GetChannel(channelname, _player))
	chn->SetModerator(_player->GetGUID(), otp.c_str());
}

void WorldSession::HandleChannelUnmoderator(WorldPacket& recvPacket) {
	sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
	//recvPacket.hexlike();
			std::string channelname, otp;
	recvPacket >> channelname;

	recvPacket >> otp;

	if (!normalizePlayerName(otp))
	return;

	if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
	if (Channel *chn = cMgr->GetChannel(channelname, _player))
	chn->UnsetModerator(_player->GetGUID(), otp.c_str());
}

void WorldSession::HandleChannelMute(WorldPacket& recvPacket) {
	sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
	//recvPacket.hexlike();
			std::string channelname, otp;
	recvPacket >> channelname;

	recvPacket >> otp;

	if (!normalizePlayerName(otp))
	return;

	if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
	if (Channel *chn = cMgr->GetChannel(channelname, _player))
	chn->SetMute(_player->GetGUID(), otp.c_str());
}

void WorldSession::HandleChannelUnmute(WorldPacket& recvPacket) {
	sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
	//recvPacket.hexlike();

			std::string channelname, otp;
	recvPacket >> channelname;

	recvPacket >> otp;

	if (!normalizePlayerName(otp))
	return;

	if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
	if (Channel *chn = cMgr->GetChannel(channelname, _player))
	chn->UnsetMute(_player->GetGUID(), otp.c_str());
}

void WorldSession::HandleChannelInvite(WorldPacket& recvPacket) {
	sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
	//recvPacket.hexlike();
			std::string channelname, otp;
	recvPacket >> channelname;

	recvPacket >> otp;

	if (!normalizePlayerName(otp))
	return;

	if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
	if (Channel *chn = cMgr->GetChannel(channelname, _player))
	chn->Invite(_player->GetGUID(), otp.c_str());
}

void WorldSession::HandleChannelKick(WorldPacket& recvPacket) {
	sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
	//recvPacket.hexlike();
			std::string channelname, otp;
	recvPacket >> channelname;

	recvPacket >> otp;
	if (!normalizePlayerName(otp))
	return;

	if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
	if (Channel *chn = cMgr->GetChannel(channelname, _player))
	chn->Kick(_player->GetGUID(), otp.c_str());
}

void WorldSession::HandleChannelBan(WorldPacket& recvPacket) {
	sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
	//recvPacket.hexlike();
			std::string channelname, otp;
	recvPacket >> channelname;

	recvPacket >> otp;

	if (!normalizePlayerName(otp))
	return;

	if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
	if (Channel *chn = cMgr->GetChannel(channelname, _player))
	chn->Ban(_player->GetGUID(), otp.c_str());
}

void WorldSession::HandleChannelUnban(WorldPacket& recvPacket) {
	sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
	//recvPacket.hexlike();

			std::string channelname, otp;
	recvPacket >> channelname;

	recvPacket >> otp;

	if (!normalizePlayerName(otp))
	return;

	if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
	if (Channel *chn = cMgr->GetChannel(channelname, _player))
	chn->UnBan(_player->GetGUID(), otp.c_str());
}

void WorldSession::HandleChannelAnnouncements(WorldPacket& recvPacket) {
	sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
	//recvPacket.hexlike();
	std::string channelname;
	recvPacket >> channelname;
	if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
		if (Channel *chn = cMgr->GetChannel(channelname, _player))
			chn->Announce(_player->GetGUID());
}

void WorldSession::HandleChannelDisplayListQuery(WorldPacket &recvPacket) {
	// this should be OK because the 2 function _were_ the same
	HandleChannelList(recvPacket);
}

void WorldSession::HandleGetChannelMemberCount(WorldPacket &recvPacket) {
	sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
	//recvPacket.hexlike();
	std::string channelname;
	recvPacket >> channelname;
	if (ChannelMgr* cMgr = channelMgr(_player->GetTeam())) {
		if (Channel *chn = cMgr->GetChannel(channelname, _player)) {
			WorldPacket data(SMSG_CHANNEL_MEMBER_COUNT,
					chn->GetName().size() + 1 + 1 + 4);
			data << chn->GetName();
			data << uint8(chn->GetFlags());
			data << uint32(chn->GetNumPlayers());
			SendPacket(&data);
		}
	}
}

void WorldSession::HandleSetChannelWatch(WorldPacket &recvPacket) {
	sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
	//recvPacket.hexlike();
	std::string channelname;
	recvPacket >> channelname;
	/*if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
	 if (Channel *chn = cMgr->GetChannel(channelname, _player))
	 chn->JoinNotify(_player->GetGUID());*/
}
